Armor



Armor, along with Weapons, increase the durability and combat finesse of your Townsfolk. Crafting of finding armor in the dungeon becomes more and more important the lower you mine. Armor is stored inside armor cabinets or on an armor stockpile, and can be equipped by right-clicking on Townsfolk and following the equip menu.

Armor statistics, like weapon statistics, are decided by die roll, meaning there is a level of randomness to it - a high roll on defense of a Wooden Armor (1d89+255, high being 344) could beat a low roll on defense of a Bone Armor (1d119+340, a low roll being 1+340, or 341). For more information on die rolls, please see the relevant article. There are also special types of armor which has effects imbued into it.

All armor, except wooden, cloth and leather, inflicts a speed penalty on the wearer.

Special
Special armor pieces do not fit into any specific set. They can be bought from traders or dropped from hostiles. Some special armors give their wearer a special effect.

Craftable Special Armor
The Samurai Helmet has more defence than an spiderite helmet, even more than a goblinite one, but with less attack.

The Boots of haste has a unique crafting recipe, requiring a live bird. In a default map, only 50 live birds are available. More live birds can be bought from caravans by buying the Bird in a golden cage decoration and releasing the bird inside. Boots of haste can also drop as a Random Item from monsters.

Uncraftable Special Armor
Special armor gives its wearer a special effect. These rare pieces of gear can only be bought from traders or dropped from high level hostiles.

The Helmet of the Pigslayer can drop as a Random Item from boss level hostiles, but more frequently drops from Werepigs.


 * Mask of the beast temporarily gives it's wearer the "Power of the Beast" during which time they will appear as a bear (similar to highlanders). After the effect has worn off, the wearer will gain "tiredness" for a short time. For the duration of the "tiredness" debuff, the wearer will appear to have no armor or weapons regardless of other items they may have equipped.

Vanity
Crafted Vanity items give the wearer a happiness bonus, do not reduce the wearer's walk speed, but have weak attack and defense stats. Vanity items dropped from dead enemies have suffixes and prefixes which give the item the described bonuses.

Unifallow hides can be used instead of and along with Animal Hides in Vanity item recipes.