Talk:Heroes

Should we add a template for skills, or how should we handle them? They have a cooldown, chance to hit and effect they do. --Virror 04:20, 1 June 2012 (UTC)
 * Sure, template for skills seem alright but should we completely remove the "Abilities" headings and replace it with the two skill templates? --Molten2metal 04:30, 1 June 2012 (UTC)
 * Well, skills are the correct name so i changed all abilities to skills already in the heroes page, not sure if that was good or bad but i think correct names can be good to make it less confusing. Might be a good idea to place the template directly there, maybe you should include a lvl req as well at the top of template below the name as well. You decide : ) --Virror 04:34, 1 June 2012 (UTC)

do sips and punchwood require that they have not died before? --Lego man2 (talk) 21:16, 21 October 2012 (UTC)

Level discovered requirements
Shouldn't this be negative numbers to match the ingame levels? e.g. 0 for surface, -2 for the first dungeon level. Currently this page reads "Level 2 dungeon must be revealed", but which is this exactly? Bone White 11:24, 13 November 2012 (UTC) :p
 * Ah yeah good point. I'll do that now. (Btw please remember to sign off your posts --~ ) --Molten2metal (talk) 11:23, 13 November 2012 (UTC)

Sips, the Campmaker and Sir Punchwood prerequisites
I think prerequisites for Sips, the Campmaker arrival aren't accurate (anymore ?) – at least regarding floor discovery. I got him whereas I had only discovered level -2. I had 15 townies.

&mdash;Fomtg (talk) 20:49, 29 December 2012 (UTC)

This is actually the same for Sir Punchwood...

&mdash;Fomtg (talk) 21:02, 29 December 2012 (UTC)

Sadon-keleton
I don't think Sips_ ever played towns...and if I remember correctly Sadon was in Sjin's Towns Lp season 1... --Catsidy (talk) 02:00, 25 February 2013 (UTC)Catsidy