Livestock

Livestock are animals can be raised on farms, which are accessible from the Buildings menu. Once farms are placed, they steadily generate a stream of the specific animals for butchering.

Badger
Black and white mammals, Badgers are wild animals found roaming the wild, or near Badger Farms.

Appearance
They can only spawn under two circumstances:
 * Randomly upon grass tiles when the map is generated.
 * Steadily from Badger Farms

Uses
Badgers can provide two different resources for the Townsfolk to use; Badger Raw Steak and bones can be harvested one of two ways: right-clicking the badger and selecting "kill badger", or building a Butcher Table and queuing up tasks in the auto production menu. The badger will not survive either method.

Badgers may also be skinned at a hide skinning table, for use in vanity items.

Badgers are also be colored and used in arenas. The color represents the team a badger will fight for.

Chicken
Feathery birds, Chickens are wild animals found roaming the wilds, or near Chicken Farms

Appearance
They can only spawn under two circumstances:
 * Randomly upon grass tiles when the map is generated.
 * Steadily from Chicken Farms

Uses
Chickens can provide two different resources for the Townsfolk to use; Raw Poultry and bones can be harvested one of two ways: right-clicking the chicken and selecting "kill chicken", or building a Butcher Table and queuing up tasks in the auto production menu. The chicken will not survive either method.

Cow
Cows, a farm staple found wide across the world, are animals found either roaming the wilds or grazing around Cow Farms.

Appearance
They can only spawn under two circumstances:
 * Randomly upon grass tiles when the map is generated.
 * Steadily from a complete Cow Farm.

Uses
Cows can provide several different resources for the Townsfolk to use:
 * Cow milk can be gathered using the auto production menu. Townsfolk will hunt down the nearest cows and harvest their milk. The same cow can be milked multiple times with a delay between milkings.
 * Raw Steak and bones can be harvested one of two ways: right-clicking the cow and selecting "kill cow", or building a Butcher Table and queuing up tasks in the auto production menu. You can also use it to make a Mill. The cow will not survive any of those methods.
 * Animal Hides may be gathered at a hide skinning table, for use in vanity items.

Unifallow
Unifallow, what appear to be a strange unicorn/buffalo/cow hybrid, are animals found either roaming the wilds or grazing around Unifallow Farms.

Appearance
Unifallows can only spawn under one circumstance:
 * Randomly upon sand tiles when the map is generated.
 * Steadily from a Unifallow Farm.

Uses
Unifallows can provide several different resources for the Townsfolk to use:
 * Unifallow milk can be gathered using the auto production menu. Townsfolk will hunt down the nearest unifallow and harvest their milk. The same unifallow can be milked multiple times with a short delay between milkings.
 * Raw steak and bones can be harvested one of two ways: right-clicking the unifallow and selecting "kill unifallow", or building a Butcher Table and queuing up tasks in the auto production menu. The unifallow will not survive either method.
 * Unifallow Hides may be gathered at a hide skinning table, for use in vanity items.

Pig
Pink and squealy, pigs are animals found either roaming the wilds or grazing around Pig Farms.

Appearance
Pigs can only spawn under two circumstances:
 * Randomly upon grass tiles when the map is generated.
 * Steadily from a complete Pig Farm.

Uses
Pigs can provide two different resources for the Townsfolk to use; Raw Pork and bones can be harvested one of two ways: right-clicking the pig and selecting "kill pig", or building a Butcher Table and queuing up tasks in the auto production menu. The pig will not survive either method.

Skootenbeeten
Strangely named jungle birds, Skootenbeetens are animals found roaming jungles or near Skootbeeten farms.

Appearance
Skootenbeetens can only spawn under two conditions:
 * Randomly upon jungle, mountains tiles when the map is generated.
 * Steadily from Skootenbeeten farms

Uses
Skootenbeetens can provide two different resources for the Townsfolk to use; Raw Poultry and bones can be harvested one of two ways: right-clicking the Skootenbeeten and selecting "kill Skootenbeeten", or building a Butcher Table and queuing up tasks in the auto production menu. The Skootenbeeten will not survive either method.

Skootenbeeten may also be plucked at a Hide skinning table. However, Skootenbeeten are very delicate creatures, and will be killed upon removal of a single feather, rendering them unavailable for any butchering or further picking.

Appearance
Sheep can only spawn under two conditions:
 * Randomly upon grass tiles when the map is generated.
 * Steadily from Sheep farms

Uses
Sheeps can provide two different resources for the Townsfolk to use; Raw Steak and bones can be harvested one of two ways: right-clicking the Sheep and selecting "kill sheep", or building a Butcher Table and queuing up tasks in the auto production menu.

Wool may be gathered at a Hide skinning table.

Snoat
Snoat, short for "snow goat" are a fat, furry creature found in snowy climates. Snoat were added in v11

Appearance
Snoat can only spawn under two conditions:
 * Randomly upon snow tiles when the map is generated.
 * Steadily from Snoat farms

Uses
Snoat can provide several different resources for the Townsfolk to use:
 * Milk can be gathered using the auto production menu. Townsfolk will hunt down the nearest snoat and harvest their milk. The same snoat can be milked multiple times with a delay between milkings.
 * Raw Snoat Steak and bones can be harvested one of two ways: right-clicking the snoat and selecting "kill snoat", or building a Butcher Table and queuing up tasks in the auto production menu. The snoat will not survive either method.
 * Wool may be gathered at a Hide skinning table